Physics help.

General discussion about the development of the open source Blender

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Mango
Posts: 0
Joined: Mon Oct 04, 2010 7:51 pm

Physics help.

Post by Mango »

Hi. I have to produce the effect of particles bouncing inside an object (and colliding off each other) and I was wondering if people here could point me towards any tutorials that would help me achieve this effect? The most important parts of this I think would be that the particles have inertia that doesn't slow down after a while and that they can collide off each other. Right now I have the object they have to collide off set as 'static', but the single object I have set up is just going straight through, even though I've flipped the normals. It does seem to be hitting off a point with a denser mesh count though. Also how do I turn off a meshes ability to render out into the final image? (For the bounding box). Any help is appreciated!!

Mango
Posts: 0
Joined: Mon Oct 04, 2010 7:51 pm

Re: Physics help.

Post by Mango »

Any takers?

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