odd:
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make all in source/blender/src
...
buttons.c: In function `radiobuts':
buttons.c:2586: error: parse error before '<<' token
buttons.c:2597: error: parse error before '==' token
buttons.c:2646: error: parse error before '>>' token
buttons.c:2699: error: parse error before '==' token
buttons.c:2734: error: parse error before '>>' token
buttons.c:2746: error: break statement not within loop or switch
buttons.c: At top level:
buttons.c:2748: error: parse error before '}' token
buttons.c: In function `do_blenderbuttons':
buttons.c:7522: warning: implicit declaration of function `do_mballbuts'
/usr/include/bits/stdio.h: At top level:
buttons.c:6620: warning: `avicodec_str' defined but not used
make[3]: *** [/home/temporary/bf-blender/blender/obj/linux-glibc2.3.2-i386/blender/src/buttons.o] Error 1
make[2]: *** [all] Error 1
make[1]: *** [all] Error 1
make: *** [all] Error 1
I gues a cvs update added those lines? one (the last) looks like:
(for the moment they are remarked, let's see if my compile finishes)
know why this would happen?
and, subdividing would be ideal at render-time (subdivide shoot patch and elements), but I'd imagine the moving levels of detail would be visible.
I was going to look into how UV data could be preserved during radiosity calculation until I saw this thread... (the math for my script isn't coming along well , I have mostly forgotten it this week, and I will not mention details of my new plans (another scipt) until I can verify that I can complete it)
___________ edit _________
it worked (the compile) after I changed the usual
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SADD = /usr/lib/libGL.so /usr/lib/libGLU.so
from the .a files (libGL.a isn't on my system)
nice stuff