AVI-movie texture in Linux

General discussion about the development of the open source Blender

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xst
Posts: 5
Joined: Tue Nov 26, 2002 7:13 pm

AVI-movie texture in Linux

Post by xst »

Don't really know if this is the place to ask, but anyway:

I cannot get AVI textures to work under linux. I've tried an ordinary (compressed) .avi-file, but then i get told "ERROR: Not an anim.". Next, I've tried to uncompress it with avirecompress, but eventhough my 7MB file is getting more than 100MB large, it is apparently still not an anim (according to blender).

What now?
Is it my decompression that fails? If so: How do I decompress correctly under linux?

If it is not the decompression: What can I do?

Thanks!

lightning
Posts: 0
Joined: Sat May 17, 2003 9:06 pm

Post by lightning »

Im getting the same problem under Windows, is there a cure?
The dawn of a new error...

ideasman
Posts: 0
Joined: Tue Feb 25, 2003 2:37 pm

Post by ideasman »

I think blender should be able to use image sequences rether then AVI's
Much more flexible

Blender could aslo be bundled with a utility if that isnt possiple

pngs2avi

avi2pngs

Would be very useful

BTW I have had AVIs working on both windows and linux, need to be uncompresed.

xst
Posts: 5
Joined: Tue Nov 26, 2002 7:13 pm

Post by xst »

The funny thing is, that I can use the blenders output AVI's as texture input just fine. The problem occurs when trying to use an external AVI.

I aggree, that either one of two solutions would be great:

1) Make blenders "movie-texture" more tolerent for different inputs. That is: Enhancing the build-in input filter. -Multiple free avi-/mpeg-libs are available out there, so it should only be a limited exercise. I guess. Maybe. Eh... :? ?

2) Make blender come with a bundle of tools that can convert a wider set of formats to a narrower set of "feasible" blender input.

I guess 1) is more preferable than 2).

Just some thoughts. :-)

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