In 2.65RC, I can't parent an object to a bone.
I have an armature, with several bones. The skin object is parented to the armature, and deforms normally.
The second object is a solid bone (jaw bone with teeth, multiple objects grouped under an empty.) but Blender won't let me parent it to the appropriate bone. I don't want it to deform.
When I drag it to a bone, it does not parent at all. If I drag it to the armature, the menu has an option to "Parent to Bone" but nothing happens when I pick it. If select the object, and shift-click a bone, it won't allow both to be selected at the same time. I have tried it in Pose, Edit and Object mode. In pose mode, selecting the object changes the mode.
While researching this in Google, I see several old (2008-2010) release notes that say it's "working again" but I don't see any current issues related to this. What am I doing wrong?
Parent to bone
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