Blender 2.31a and the gingerbread man

General discussion about the development of the open source Blender

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ghosty
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Joined: Tue Jan 06, 2004 11:21 pm

Post by ghosty »

try this:
shiftD, S, X, -1

RobertHuff
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Joined: Fri Jan 30, 2004 12:57 am

Re: Blender 2.31a and the gingerbread man

Post by RobertHuff »

khkachn wrote:Hi,

There were two things I could not get to work and I thought
I would check to see if some actions have changed in
version 2.31a or if there is a known bug.

There is a step where you duplicate and then flip Gus's body
(AKEY SHIFT-D SKEY XKEY endter). I could not get this to work.
The verticies are duplicated but they do not flip.

Also there is a step where you get a camera to track Gus. No
mater what I have tried I can not get the camera to point at Gus. ALT-R on Gus makes him lie flat but the camera still will not
point at him.

Ken K
My camera won't track either, but I never got to the flip part. When I did the part associated with Figure 9, where half the square is supposed to disappear ... that never happened.
(Environment: Blender 2.31a, XF86 4.3.0, FreeBSD 5.1)

bjornmose
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Joined: Tue Nov 25, 2003 5:27 pm
Location: Denzenberg, could walk to Hölderling-Tower
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Post by bjornmose »

cough... hum...
sorry this is the developers forum

you may want to go to the users forum here
http://www.elysiun.com

seems you ve been tracking gus to the camera. the sequence of selecting matters!

bjornmose

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