Blender's imports-exports

General discussion about the development of the open source Blender

Moderators: jesterKing, stiv

What programms do you want Blender to work with?

3d studio
16
16%
Maya
6
6%
Bryce
1
1%
Lightwave
9
9%
All
33
34%
Other
32
33%
 
Total votes: 97

endi
Posts: 17
Joined: Fri Nov 15, 2002 9:14 am

Post by endi »

I think my problems is the MAX. :)
It can't import wrml's vertex colors!

Friday13
Posts: 54
Joined: Wed Oct 16, 2002 10:40 pm

Post by Friday13 »

I've tried apps with more than 20 export formats. It would be great if blender could import/export to more than that :D :D

thirdsense
Posts: 0
Joined: Sun Feb 23, 2003 6:35 pm
Contact:

Post by thirdsense »

hi

i would like to mention RADIANCE by greg ward. it's open source now and by far the most realistic raytracing tool i have ever tried. it would be the perfect application to work in team with blender.

http://radsite.lbl.gov/radiance/

Skelet
Posts: 63
Joined: Sat Nov 09, 2002 4:07 pm

Post by Skelet »

About that radiance.
I think you shoud make
1) something like add-on render, just find free small but great quality raytracer (like pov) and make a small radiobutton in blender, something like "native render" and "external render".
2) about export. When you will make export to other programms It woud be grate to add all texture parametrs (ref., rereact., glow, e.t.c) to setup all materials in blender and export allready finished files.
The Skelet

joeri
Posts: 96
Joined: Fri Jan 10, 2003 6:41 pm
Contact:

Post by joeri »

What about exporting shockwave3d? :D

neil
Posts: 21
Joined: Fri Oct 18, 2002 1:54 pm
Location: Scotland
Contact:

Post by neil »

Regarding Radiance see this thread:

http://www.elysiun.com/forum/viewtopic.php?t=9357

It's a script that controls the render from inside blender.

Neil.

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