Opensource game engine . . . possible to use with blender?

General discussion about the development of the open source Blender

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Statik
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Opensource game engine . . . possible to use with blender?

Post by Statik »

Hi All,

I was reading through HardOCP.com this morning and came across this opensource game engine. I haven't looked into it too far yet, as this isn't my area of experience (yet), but I was wondering if it might be possible to setup something with Blender to create a better game-creation kit.

I know that Blender has the game engine re-enabled (yay!), but I also know that there has been lots of discussion about protecting your game code, etc. And I also remember that shipping a Blender game right now, includes shipping Blender. This engine may offer a way to separate the two and protect your source, in the final product.

Comments?

The game engine is at: http://www.cubeengine.com/

Statik

jesterKing
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Post by jesterKing »

Hmm, its creator has been working on far cry...

/jesterKing

IoN_PuLse
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Post by IoN_PuLse »

Yeah it's actually been out for a while, it featuring some neat rendering techniques (that's why the author was hired to work on far cry)

Find the level specs and start pythonin' an export script :D

TorQ
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Post by TorQ »

I know that you can at least make characters for Cube using Blender as it uses the .md2 format, I think.

TorQ

Eric
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Post by Eric »

There are threads about it in the cube-forum.

They mostly goes alittle something like this:

by Aardappel on 05/05/2004 18:59 through 129.119.77.224 in General Thread

That's really cool. In the sense its the opposite of cube: a modeller that tries to be an engine, whereas cube is an engine that tries to be an editor :)

I have talked extensively with Ton (Blender main author) at a symposium, and he was interested in doing something with cube & blender, but I think I talked him out of it (seeing as cube does geometry in such a different way)

poutsa
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Ca3d Game Engine

Post by poutsa »

What do you think about Ca3d engine is this better as Cube i believe this Game engine is Open Source. can this works with Blender?
Hear the link:
http://www.ca3d-engine.de/News.html


Please Answer me!

IoN_PuLse
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Post by IoN_PuLse »

I wouldn't jump the gun and say it's better, and it's actually NOT open-source. Cube is rather innovative and features techniques not seen in most engines, it's pretty cool :)

Ca3D is closed-source and seems to be just a Quake3-engine-replacement kind of engine.

Statik
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Post by Statik »

Well, I'd have to say from the look and feel that the Cube engine looks better than the cad3d engine. The cube engine plays much like the Serious Sam engine did. The cad3d engine looks more like something you'd see in a childs game package. Not that it doesn't have great potential.

I'm just keeping my eyes open for an opensource game engine that we could output blender stuff into, and separate blender and the delivered game product.

Statik

jorrit
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Post by jorrit »

Statik wrote:I'm just keeping my eyes open for an opensource game engine that we could output blender stuff into, and separate blender and the delivered game product.
Crystal Space (http://crystal.sf.net) supports Blender through the Blend2CS project (http://projects.blender.org/projects/blend2cs/). This works very well. I'm currently using it to make a new game with Crystal Space.

BTW, my opinion is biased. I made Crystal Space :-) Crystal Space is Open Source and works on linux, windows, and MacOS/X.

Greetings,

poutsa
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Panda 3D Python Game Engine

Post by poutsa »

what about Panda 3D Game Engine can you use this with Blender?


Ciao

Vassilios

IoN_PuLse
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Post by IoN_PuLse »

Who knows, I've never even heard of Panda3D, mind sharing a link?

SirDude
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Post by SirDude »

Blender's open source, you can use it with anything.
(Just some things take more work than others) ;)

I don't think anyone has done anything with Panda 3D
currently if thats your question though.

Statik
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Post by Statik »

Here's a link. Haven't read too much on it yet.

http://www.etc.cmu.edu/panda3d/

Statik

Money_YaY!
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Post by Money_YaY! »

Really, it is amazing how many their are out there and they all are soooo way ahead of Blenders Solid.

69 pages of them, a few are closed source but you can use the filter.

http://www.3dengines.net/filter/

But YIKES! they are sooo much more detailed and have lots of features.
Is there no way to utlise these ?

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