I agree with you that is a pitty what this thread turned off.birras wrote:It's a petty that the thread has turned off topic so much. But it cant be undone.
So in my opinion, the best would be to delete this thread and open a new one in the render forum , here at blender.org.
.rib export is somewhat on the agenda, and from notes Ive read, Ton was looking a couple of month ago for collaborators with broad knowledge of the renderman interface, to make such a thing happen.
I am willing to collaborate with other programmers in order to create a stable .Rib exporter for Blender. If anyone whant's to be involved in that subject, all the help is welcome.
Concerning the Academy... The PixelBox RenderMan Academy is now PixelBox Academy . And why that? That's because from now on I will be offering for Gelato ( the nVidia's renderer ) what I was offering to RenderMan.
Gelato is already a great and powerfull rendering software even being fairly new.
I am now working with nVidia at Gelato's Developer Program, developing a tool that will become unvaluable to Gelato's pipeline.
Concerning Muse... Well, I will not change the name. Muse is a name that I like a lot, and that reflects very well what I want Muse to become. An source of inspiration. What Muse will differ from other RenderMan compliant renderers? Please, visit the Muse website in the next 2 days, and that question will be completelly clarified.
As you see, I have not understood your words upside down . If people talk in a civilized way, I respond in the same manner. But, if people talk in a arrogant manner and quoting things without having read well what is written ( that's the reason of the READ ), I'm sorry but I just not tolerate that.