Desaster's cvs blender for linux glibc 2.2.5

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Hos
Posts: 185
Joined: Wed Oct 16, 2002 12:06 am

Desaster's cvs blender for linux glibc 2.2.5

Post by Hos »

You mandrake users can thank kib_tph for making
this version of the desaster unofficial and experimental
cvs tree that works with glibc 2.2.5:

http://bebop.cns.ualberta.ca/~cwant/ble ... 2.5-tar.gz

The featurelist is here:

http://nyarlathotep.dragonlight.fi/cgi- ... cvs-markup

Regards,

Chris

adrian
Posts: 21
Joined: Fri Oct 18, 2002 1:31 pm

windows build

Post by adrian »

Hi Chris

Thanks for compiling your release for mandrake.
The changes you've implemented are very cool.
I was just wondering if you were going to compile for windows.

All the best, keep up the good work.

Adrian.

Hos
Posts: 185
Joined: Wed Oct 16, 2002 12:06 am

Re: windows build

Post by Hos »

adrian wrote:Hi Chris

Thanks for compiling your release for mandrake.
The changes you've implemented are very cool.
I was just wondering if you were going to compile for windows.
I usually try about twice a week to get the cvs01
blender to build under windows, but have yet to
to be successful -- but thanks to the efforts of
Maarten Gribnau, I am getting closer to this goal
each time. Upon having been successful there,
I will try to build a version of our cvs tree for
Windows.

Having said that, I think all windows users
who have a recent copy of MSVC++ should
be checking out the cvs01 sources and giving
it a go -- the more feedback the blender commiters
get, the sooner they will be able to create a
build system that is easy to build for everyone.
(actually, I should be providing more feedback
myself, but I really don't know what the hell I'm
doing as I'm not a windows user).

This applies doubly to FreeBSD and Irix users
... there doesn't appear to be a lot of feedback
from these folks either.

Regards,
Chris

kino
Posts: 93
Joined: Sun Oct 13, 2002 7:37 pm

Post by kino »

Wow 8)
really great, it work fine on Suse 7.3 Xfce Xfree 4.20
python ok and the Auto-skinning work good too!!!!!!! 8)
if you want know more ask

p.s. without -w blendr freeze and need to close the terminal
no err mex

ciao
amazing work

thanks

kino
kino3d.com italian site

Hos
Posts: 185
Joined: Wed Oct 16, 2002 12:06 am

Post by Hos »

kino wrote:Wow 8)
p.s. without -w blendr freeze and need to close the terminal
no err mex
Thanks Kino,

What window manager do you use?

Regards,
Chris

calli
Posts: 38
Joined: Wed Oct 16, 2002 10:59 am
Contact:

Post by calli »

Works great on RH8.0 too!

Even the game engine is working (well not with ODE, or at least as I see).

Some demos work (e.g. Product presentation with Trackball controll, no clicking because the mouse over is not working etc.).

Carsten.

kino
Posts: 93
Joined: Sun Oct 13, 2002 7:37 pm

Post by kino »

Hos wrote:
kino wrote:Wow 8)
p.s. without -w blendr freeze and need to close the terminal
no err mex
Thanks Kino,

What window manager do you use?

Regards,
Chris
Normally i use XFce 3.8.16 or fluxbox last cvs
tried with gnome2 and no problem occured
i like to use blender without border at 1200x1000 ~
i use 1600x1200 screen res

only got the freeze 2 times without apparently cause
( mybe xawtv opened :D dont remember)
and one time with an old ika model

Really great version any new gift from your cvs 8)

for who want see the new Wired and X-ray feature
http://kino3d.com/images/hosblender.jpg

the model is a old never finished WIP

cheers

Kino
kino3d.com italian site

saostan
Posts: 1
Joined: Fri Dec 20, 2002 4:30 pm

Post by saostan »

Very good , it's working on Debian Sid
Thanks a lot for this compil
:D

nempko
Posts: 5
Joined: Wed Oct 16, 2002 4:30 pm

Post by nempko »

:D works on my redhat 7.3 flawlessly it seems.
i have a P4 1.7 ghtz
128megs of ram
gForce 2 ultra

slikdigit
Posts: 133
Joined: Wed Oct 16, 2002 3:52 am
Location: Northampton, MA (US)

Post by slikdigit »

working on my gentoo 1.4 rc1 (updated via portage) note must have libstdc++6.2.2 ( the package to update is libcompat) to run.

heli
Posts: 7
Joined: Wed Oct 16, 2002 8:44 am

Boolean Operation crashes

Post by heli »

Hi,

the binary works under Mandrake 9.0 (with 2.4.20),
but union, intersect or difference on cube/cube or
cube/uvsphere crashes with a seg fault... :(

bye
heli

blunderhead
Posts: 7
Joined: Wed Oct 16, 2002 6:19 am
Location: Cloud 9

Re: Desaster's cvs blender for linux glibc 2.2.5

Post by blunderhead »

[quote="Hos"]You mandrake users can thank kib_tph for making
this version of the desaster unofficial and experimental
cvs tree that works with glibc 2.2.5:
http://bebop.cns.ualberta.ca/~cwant/ble ... 2.5-tar.gz

:P :P :P Outstanding! Yesterday, I was wondering if there was a Blender for Linux; today, I have it. Just got it.

Me: running Mandrake 9.0 in totally newbee mode 1.0 while trying Blender as level 1.1 :D

Here's the cool part: most things in my linux box seem to load kind of slowly but not Blender. It loads 3 or 4 times faster than the version I have for windows. One more reason not to go back to windows!

Most excellent! Thanks to all who made this possible.

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