Desaster's CVS blender for Windows

General discussion about the development of the open source Blender

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Dani
Posts: 143
Joined: Fri Oct 18, 2002 8:35 pm

Post by Dani »

There's a bug!

When switching from one app to another through alt+tab, and going back to blender, it doesnt reappear.
Using WinXP with Window Blinds... window blinds isn't for it.
There's another one...
When loading a 2.23 blend, with just mesh info and subsurf... console shows "Unlnow file format" but still loads the file.


Anyway! it's really a very nice effort! And we're looking formard to more of it!

Merry christmass to those who celebrate it, for the others: have a nice time anyway!

Dani

Manuel
Posts: 56
Joined: Wed Oct 16, 2002 12:48 am
Location: Italy
Contact:

Post by Manuel »

Hos wrote: I actually haven't tried blender booleans yet, but I have been
told that the cvs01 version od blender also does this.
Mhhh...the Nikolatesla version, from here
http://www.blender.org/modules.php?op=m ... =0&thold=0

work fine...
Hos wrote: Neato!
thx :D

Hos
Posts: 185
Joined: Wed Oct 16, 2002 12:06 am

Post by Hos »

Manuel wrote: Mhhh...the Nikolatesla version, from here
http://www.blender.org/modules.php?op=m ... =0&thold=0
Yeah, Nikolatesla based his version on the 'cvs' tree, not 'cvs01' -- I've
located the bug that causes this problem in both cvs01 and desaster cvs,
but I'm pretty busy right now (finding soundclips and such) so it'll be a while
before I can do another windows build.

Regards,
Chris

Manuel
Posts: 56
Joined: Wed Oct 16, 2002 12:48 am
Location: Italy
Contact:

Post by Manuel »

Hos wrote:
Manuel wrote: Mhhh...the Nikolatesla version, from here
http://www.blender.org/modules.php?op=m ... =0&thold=0
Yeah, Nikolatesla based his version on the 'cvs' tree, not 'cvs01' -- I've
located the bug that causes this problem in both cvs01 and desaster cvs,
but I'm pretty busy right now (finding soundclips and such) so it'll be a while
before I can do another windows build.

Regards,
Chris
Ok!...thank's for your time and your work...
I'wait your next version, and I hope that all your
new cool features will be in the next official Blender
release.

Thanks again,

Manuel

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