md2 import/export

General discussion about the development of the open source Blender

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StonieJ
Posts: 0
Joined: Sat Mar 05, 2005 4:37 am

md2 import/export

Post by StonieJ »

I was somewhat surprised to see that the MD2 format was not supported in terms of importing and exporting, and I was simply wondering if this functionality was going to be added in future releases.

Drahcir
Posts: 0
Joined: Wed Aug 17, 2005 4:40 am

Post by Drahcir »

Somebody has already created a MD2 import and export script. You can download it here. It was last updated in 2004, but I don't see any reason why it would work with the current version.

joeri
Posts: 96
Joined: Fri Jan 10, 2003 6:41 pm
Contact:

Post by joeri »

I think you mean that you see no reason why it would not work in 2.37. ( Or alot of reasons to assume that it works )

Can anyone confirm if it does or not? It looks pretty solid.

scourage
Posts: 0
Joined: Wed Jan 07, 2004 12:54 pm

Post by scourage »

The current version does not import or export the OpenlGL command lists. Using the original code, I have a work in progress that does, but it still needs some work and is not hung on my site. Due to work, I don't have much time to devote to my website and my scripts. I do plan to go back and revamp everything for the latest version of blender, but finding the time isn't happening right now.

Cheers,

Bob
Halfway down the trail to hell....

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