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Happy 2006 Dominos
Posted: Sun Jan 01, 2006 6:44 pm
2006 Domino simulation:
http://www.continuousphysics.com/ftp/pu ... _blend.zip
You can use <ALT>-A to see the animation.
For baking the Bullet rigidbody simulation yourself, it requires latest cvs build, so you have to wait for the next Blender version, or get the pre-build version for Win32 here: http://www.continuousphysics.com/ftp/pu ... der241.zip
Happy 2006 to all of you!
Posted: Sun Jan 01, 2006 9:04 pm
Happy New Year to you too and thank you for your great work.
Posted: Sun Jan 01, 2006 11:05 pm
This is cool... Happy new year everyone!
Posted: Mon Jan 02, 2006 2:54 am
Happy New Year Erwin and Everyone!
Really nice dynamics demo. Hope you great success with bullet!
Posted: Mon Jan 02, 2006 3:20 am
Erwin happy new year, there is a double dominoe at the start in the O before the 6 which makes it not render correctly.
Posted: Mon Jan 02, 2006 3:32 am
um... not meaning to confuse anybody (i havent seen the file yet)
but isnt bullet physics baking already in 2.40 as mentioned here
feel free to correct me if im wrong
Posted: Mon Jan 02, 2006 5:05 am
the baking is in 2.40 however, there was a bug (mentioned in the release notes and docs) that required you to apply scaling and rotation in order for the objects to collide accurately. There were other minor issues as well.
Posted: Mon Jan 02, 2006 4:18 pm
Posted: Mon Jan 02, 2006 9:21 pm
It has been fixed. For fun there is Blender animation of the domino's in the Bullet logo, see the animated gif here:
http://www.continuousphysics.com/Bullet ... /index.php