AshleyHarris wrote:
First, I'm having heaps of problems with python, this was mentioned in here, so, I want report it again. (I had this cool little skateboarder girl game I got of a post on blenderwars).
Sounds like another physics problem, the physics engine doesn't work so any Python scripts that use it (eg with fuction calls like applyImpulse()) won't work either.
Saluk & Niko: I'm quite good at maths and mechanics stuff so i could do the maths theory for the new physics engine but i don't know anything about how Blender implements it in C++. So I'd be happy to work with some1 whos good at that stuff to make a new engine
Well, apparently you have already downloaded and compiled all of those libraries. So, is there any reason you can't just zip up the libraries and what all else there is with a doc telling where to put each library?
I would GREATLY appreciate it if you could. thanx. buy.
phase wrote:I noticed a slowdown in rendering too, but this has nothing to do with
nikolatesla20 's compiled version of Blender.
The official 2.25 has the same bug/feature. It has something to do with
the renderwindow. As you might notice you can zoom (toggle z) and
scroll (middlemouse) in the renderwindow. I don't know if there are any
more options added.
Rendering in a console (blender -b) gives the same rendertimes as 2.23.
On a side note here, I know blender can render from the command line, I've seen a couple of render deamons available, and they must do it somehow, but, what exactly is the command line syntax? If i had some C++ skills, I'd pull it out of the code, but, my C++ skills are kinda nonexistant.
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Ashley Harris, The number one slackarse, donothinger, and freeloader on the blender project
AshleyHarris wrote:On a side note here, I know blender can render from the command line, I've seen a couple of render deamons available, and they must do it somehow, but, what exactly is the command line syntax? If i had some C++ skills, I'd pull it out of the code, but, my C++ skills are kinda nonexistant.
Ya don't need any C-skills to find that out
Just start blender from a command prompt/console window with:
blender -h
That will give you all the options. To render in the background, just type: