Display bug

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ZoltanPL
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Display bug

Post by ZoltanPL » Sun May 14, 2006 12:42 am

Hi all
I have a problem with displaying a shaded viewport. I use Nvidia 6800 GT and latest drivers, Win XP.
And view looks like that:
Image

Have you any idea what makes this full of colours tringles??
And how to fix that?
Ahh and Textured viewport doesn't show textures

ZoltanPL
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z3r0_d
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Post by z3r0_d » Sun May 14, 2006 2:41 am

which version of blender?

[iirc this is a known issue with current builds from cvs]

ZoltanPL
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Post by ZoltanPL » Sun May 14, 2006 12:36 pm

Yes. That's an CVS version, thx- then all is clear.

But in 2.41 i have other problems becouse when i choose shaded view all looks to be ok, bu i also see textures(very blured), and when i chage to textured view all textures are gone. Don't look at background (rendered views). And light look like be in other position but is still in the same place.

shaded view:
Image

textured view:
Image

rendered from camera:
Image

hmmmm
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z3r0_d
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Post by z3r0_d » Sun May 14, 2006 5:35 pm

if you had EVER entered face select mode, the textured view would show the textures you had applied there.

ZoltanPL
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Post by ZoltanPL » Sun May 14, 2006 7:10 pm

I don't understand.
I have applied texture to this model, and mapping is to sphere.
And what face select mode had to display texture in textured view???
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z3r0_d
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Post by z3r0_d » Mon May 15, 2006 7:13 am

face select mode is for uv mapping

hit F in object select mode [or choose face select mode on the menu]

textures applied by slecting them in the image editor [while you have faces slected in face select mode] will show up in textured draw mode in the 3d view

read the docs!

ZoltanPL
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Post by ZoltanPL » Mon May 15, 2006 5:38 pm

Ok i'm stupid

sorrry i don't load image in uv

But, btw is that only way to display texture in textured view?, not work on texture added without uv mapping (with only aded flat or spherical mapping)?
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z3r0_d
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Post by z3r0_d » Mon May 15, 2006 6:32 pm

ZoltanPL wrote:But, btw is that only way to display texture in textured view?, not work on texture added without uv mapping (with only aded flat or spherical mapping)?
yes

[other than bakground images]

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Post by ZoltanPL » Mon May 15, 2006 10:12 pm

Thx for your patience z3r0_d and answer.
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