2.42 release - thankyou

General discussion about the development of the open source Blender

Moderators: jesterKing, stiv

Post Reply
adrian
Posts: 21
Joined: Fri Oct 18, 2002 1:31 pm

2.42 release - thankyou

Post by adrian » Sun Jul 16, 2006 1:51 am

Thankyou very much, fantastic stuff!

joeri
Posts: 96
Joined: Fri Jan 10, 2003 6:41 pm
Contact:

Post by joeri » Sun Jul 16, 2006 11:22 pm

Looks like a great release.
Thanks guys.

(and thanks Ton, the screen is realy great)

poutsa
Posts: 0
Joined: Sat Jan 03, 2004 4:49 pm
Location: Munich (Germany)

Post by poutsa » Mon Jul 17, 2006 12:14 am

I also say THANKs again for this Amazing new 2.42 Release!!!


I use Windows XP-Blender Official 242 new version!
Nvdia -GF 2
1.7Gh
Pentium 4

some Problems i found in 2.42:Possible Bugs!!

1)When i Bake a Fluid Simulation and see the Result Animation in Display Quality "Final" in "Shaded Mode" in (3D View Window) you see it not OK!!! (you see some Strange Meshes Triangles sometimes!)

2)When i add "Text" and change the Width for the Text and Enter in Edit Mode you canot see the Text anymore...Its Invisible!

3)In the Uv Image Editor -Viewer Node(to see the Rendered Image) if i move the "Composite Preview Window" outside the Rendered Image Blender Crashes!!!


Sorry for not using the Bug Tracker!!

SeeYA

Vassilios

ysvry
Posts: 0
Joined: Thu Aug 05, 2004 4:28 pm

Post by ysvry » Mon Jul 17, 2006 1:17 am

thx to all who helped making the new build, all those new functions, great.

studio_stockwell
Posts: 0
Joined: Sun Jul 16, 2006 10:05 pm

Post by studio_stockwell » Mon Jul 17, 2006 10:57 am

Yeah Thanks Ton and the rest of the Blender team. I was really inspired by Elephants Dream. I got a copy of the DVD and the blender shirt. I cant wait to use all the new features and improved ones in 2.42!

Thanks!
Create Something Really Cool.

thoro
Posts: 15
Joined: Thu Oct 17, 2002 10:20 am
Location: Berlin, Germany
Contact:

Post by thoro » Mon Jul 17, 2006 12:10 pm

Thank you very much for this release!

So many improvements - it will take some time to explore them... by the way, the Release Notes are very useful and they look great.

Cheers

Thorsten

M@dcow
Posts: 0
Joined: Sun Apr 20, 2003 12:50 pm

Post by M@dcow » Mon Jul 17, 2006 12:40 pm

I tip my hat to you coders, absolutely top notch stuff! :shock:

madcello
Posts: 0
Joined: Tue Jun 03, 2003 10:51 pm

Post by madcello » Thu Jul 20, 2006 10:16 pm

Once more i came to say thank you so much to make my life much more productive and enjoyable. I love Blender.

Thank you very much!

ddRbb
Posts: 0
Joined: Wed Jul 19, 2006 7:33 am

Post by ddRbb » Thu Jul 20, 2006 10:19 pm

ati drivers problem is still unresolved

great release !

Daysleeper
Posts: 0
Joined: Tue Jul 22, 2003 4:38 am

Post by Daysleeper » Fri Jul 21, 2006 3:15 pm

Wanted to jump on board and say thanks for all the great work done in 2.42 and all previous Blender versions.

It allows me to do work I wouldn't normally be able to do.

Many thanks to all the dedicated coders. :wink:

mrmonkah
Posts: 0
Joined: Wed Aug 02, 2006 6:51 pm
Location: Sheffield, UK

Post by mrmonkah » Wed Aug 02, 2006 6:55 pm

Hey guys,

Im new to blender and not to familiar with 3D modeling but what can i say without sounding like an ass kisser. Blender is truely stunning, i am still confused as to why it is free. It is easier than the bigger 3D packages, it seems to have better 'official' support and i am grateful for the program. I hope to master modeling and get a job in the games industry, maybe, just maybe blender will be the key!

Dan

Post Reply