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Crafter: manipulating/generating Sharders
Posted: Fri Jul 18, 2003 1:14 pm
I've seen this today,okay it's not directly in relation with blender (mmh?) but it seems really interesting, and OpenSource.
It require a render like Yafray (good news )
The way to make shader is nice.
Anyway, it's in progress
ps: this post isn't a request, sorry if i've made a mistake
Posted: Sat Aug 02, 2003 4:22 pm
I'm the creator of crafter. And it IS directly related to Blender
I intended to code it inside blender, but the project was too complex to be coding directly in blender, much better to make a separate version first. I'm a bit out of time at the moment, so development is stuck. That's why I released it open source, I hope people will take it up and code it in blender.
It's already been ported by two people to linux, macosx and cygwin:) And MarkLuffel also did a lot of code cleanup! And with yafray being integrated into tuhopuu, it would rock to have crafter integrated also...
ps: it's not only request you can post here, not at all:)
So it is related to blender:)
Wybren van Keulen
Posted: Tue Aug 12, 2003 6:48 am
i realy love your crafter.
i use 3delight a lot and the renderman support would be awesome.
i like those visual shader design tools. when it would be possible to just ouput the uncompiled shader so i could modify few by hand this would make crafter even more powerfull.
i hope i will use crafter one day that way!
Posted: Tue Sep 09, 2003 9:46 pm
I know this is an extremely old thread, and digging it up is pointless, but I was just wondering when we are going to see a linux port?