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Exporting sculpt map

Posted: Wed Nov 21, 2012 9:13 pm
by Gespinha
Hi there,

I have a file with a shape that has the Multiresolution modifier and has been sculpted.

I want to export it and import it to another Blender file, that contains my whole scene, but as I import it, the modifier exists but without the sculpt map.

How can I export and import it without loosing the sculpt map?


Thanks ;)