100000 Hair mode cycles GPU rendering

Blender's renderer and external renderer export

Moderators: jesterKing, stiv

Post Reply
Posts: 0
Joined: Wed Mar 13, 2013 11:54 am

100000 Hair mode cycles GPU rendering

Post by jurybash »

blend file -

Question to the developers. In this example, a sphere. The plane can be in the mode of CUDA 100,000 hairs. Video memory is consumed very little. on big poligonalnoy model seems to be multiplied by the amount of hair the number of polygons. as a result of the memory card is missing. Can this be fixed?

Please forgive me for poor translation. English is not my language. Sincerely, Jury

Post Reply