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100000 Hair mode cycles GPU rendering

Posted: Wed Mar 13, 2013 12:58 pm
by jurybash
blend file -
http://files.mail.ru/7D1E540982A6420C9BCD0124BDFB600B


Question to the developers. In this example, a sphere. The plane can be in the mode of CUDA 100,000 hairs. Video memory is consumed very little. on big poligonalnoy model seems to be multiplied by the amount of hair the number of polygons. as a result of the memory card is missing. Can this be fixed?


Please forgive me for poor translation. English is not my language. Sincerely, Jury