Blender's renderer and external renderer export
Moderators: jesterKing, stiv
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kocomg
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- Joined: Mon Jul 08, 2013 3:50 am
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by kocomg » Mon Jul 08, 2013 4:01 am
I am currently using Blender 2.66 and reading 'Blender Noob to Pro' E-book. And I have to edit a texture through Gimp, (it's a picture of the colored part of the eye and the pupil) and then apply it to my mesh, but when I save my picture in Gimp I can't find it when I'm trying to open it through Blender, but I can see it when I go to my documents. Any suggestions?
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brasshat
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- Joined: Mon Nov 16, 2009 1:06 pm
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by brasshat » Mon Sep 16, 2013 8:10 pm
This is an old enough post that I expect the OP (original poster) has solved this issue by now. For the benefit of future readers, I suspect the problem the OP had was saving the image file from GIMP in the wrong image format. Images need to be single layer, and uncompressed.
ns