Bug: Raytracing does not respect layers

Blender's renderer and external renderer export

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Joined: Thu Jan 15, 2004 4:02 am

Bug: Raytracing does not respect layers

Post by Analogy »

Trying to get a light to cast light and shadows only on a certain layer using the "layer" option in the lampbuttons. The result: Only objects in that layer are lit (good), but other objects in the scene not in that layer are casting shadows (bad).

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Joined: Wed Jan 28, 2004 7:39 pm

Post by Pablosbrain »

Yup... its a known defect. Always check the "Bug Tracker" (link is in the side navigation). I added that defect and they've marked it. So hopefully it will get looked at for the next release.

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