Occlusion Shader...

Blender's renderer and external renderer export

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Joined: Wed Feb 25, 2004 3:27 am


Post by SysAdm »

eeshlo: Let me just say... WOW... from sitting in a book store seeing this idea in a magazine for Light Wave and then being able to go home and do this in Blender in less than a month... WOW...

I know you mentioned this is the same code for YaFray, but I never imagined you would have it implimented so fast and friendly to use in Blender!!!

I just want to say..."Thanks...." This has added another great feature to Blender and it makes a great asset... It's people like you that make Blender what it is today... :D


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