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Posted: Mon Apr 05, 2004 10:40 pm
by cekuhnen
reyes renderer also include ray tracers but they handle 3d data different.

renderman can even calculate the pixels of curves nurbs without breaking them down into polygones as far as i know.

the good thing about reyes is they are fast with displacements.
other renderer sucks in terms of speed and detail!

aqsis is also a kinda self made project. the support the api but do it their own way. no offense dudes!