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external Yafray doesn't accept some texture maps

Posted: Thu Mar 11, 2004 10:43 pm
by chris1
Hi,

I've some problems while trying to render a primitive with a image texture. At first I just used a color. That worked fine. Then, I used some 640*480 Pixel jpeg which the internal renderer produced. This had also worked. After this, I tried to use the Yafray Output tga as map and this also worked. Now I tried to use my texture, and this DIDNT work. I also converted it into .tga but this was the same.

error: starting parser..
:roll: Yafray Crashed
could not execute yafray. Is it in path?


What is wrong? Did I use the wrong image format or not a functionable resolution?

With best regards,
Chris

Posted: Fri Mar 12, 2004 12:06 am
by Eric
> could not execute yafray. Is it in path?

What's NOT clear with this message?

Re: external Yafray doesn't accept some texture maps

Posted: Fri Mar 12, 2004 12:23 am
by Caronte
chris1 wrote:Hi,

I've some problems while trying to render a primitive with a image texture. At first I just used a color. That worked fine. Then, I used some 640*480 Pixel jpeg which the internal renderer produced. This had also worked. After this, I tried to use the Yafray Output tga as map and this also worked. Now I tried to use my texture, and this DIDNT work. I also converted it into .tga but this was the same.

error: starting parser..
:roll: Yafray Crashed
could not execute yafray. Is it in path?


What is wrong? Did I use the wrong image format or not a functionable resolution?

With best regards,
Chris
Use the full path to the texture image may help.