OS X 2.23 rendering is jaggered
Moderators: jesterKing, stiv
OS X 2.23 rendering is jaggered
Is anybody else having trouble with jaggered edges when rendering witht he 2.23 beta release of blender for OS X?
2.23 rendering
Blender 2.23 for mac does have problems rendering, nothing you can do will fix it.
Now 2.25 BlenderPublisher works great for rendering but it is very slow compared to the linux & windows versions.
I would suggest getting your hands dirty and figure a way of compiling an OS X version from the source code (minus the game engine).
Also on the foundation forum Ton has asked Founding Members if he should release 2.25 now to the public since the main goal has been achieved - so you might be able to get that soon too !
good luck!
Now 2.25 BlenderPublisher works great for rendering but it is very slow compared to the linux & windows versions.
I would suggest getting your hands dirty and figure a way of compiling an OS X version from the source code (minus the game engine).
Also on the foundation forum Ton has asked Founding Members if he should release 2.25 now to the public since the main goal has been achieved - so you might be able to get that soon too !
good luck!
Re: 2.23 rendering
Have a look on the elysiun forums the command line rendering works in Windows and linux so I presume its implemented in OS XCrasty wrote:Blender 2.23 for mac does have problems rendering, nothing you can do will fix it.
Now 2.25 BlenderPublisher works great for rendering but it is very slow compared to the linux & windows versions.
I would suggest getting your hands dirty and figure a way of compiling an OS X version from the source code (minus the game engine).
Also on the foundation forum Ton has asked Founding Members if he should release 2.25 now to the public since the main goal has been achieved - so you might be able to get that soon too !
good luck!
try http://www.elysiun.com/viewtopic.php?t=6291
to start with
hope it helps