levon wrote:ill do this benckmark test in a bit, but....
doesnt a benchmark have to test all aspects of the computer/renderer.
like trying different res textures and etc??
ill post my result later.
you are of course right. a good benchmark really should examine the more the better aspects. but i thought myself not every aspect is used equally often, eg radiosity is still very slow and therefore sometimes faked; and as raytracing is both cpu and memory incident it could hopefully sufficiently describe the rendering speed differences between mac and pc.
albeit "there are lies, damn lies, and benchmarks" .
and thanks for the results.
G4 867MHz: 26,57s
G5 2x2GHz: 8,9s (blender uses only ONE processor!)
and here the x86 "competitor"
ATH 600, x86 optimized blender: 28,6s
ATH 600, x86 regular blender: 44,29s
i think there is a lot of potential for optimizing blender for the G4/5 platform, but one of the developers (luke_p) sais it's very difficult. a first step woud be to make at least the renderer multi-threaded so that both processors on a G5 platform can be utilized.
G4 867MHz: 26,57s
G5 2x2GHz: 8,9s (blender uses only ONE processor!)
and here the x86 "competitor"
ATH 600, x86 optimized blender: 28,6s
ATH 600, x86 regular blender: 44,29s
i think there is a lot of potential for optimizing blender for the G4/5 platform, but one of the developers (luke_p) sais it's very difficult. a first step woud be to make at least the renderer multi-threaded so that both processors on a G5 platform can be utilized.
thank you! and please, could you also provide the settings you used since i assume that the settings of my benchmark were not very valid for internal renderer. or even better, if you would have the relish, try it with yafray?
ed catmull (pixar + subdivision sufaces, i think) said "that the g5 is the fastest desktop in the world" in pixar's renderman benchmark. is he right?
I don't know wheter this test is representative or not, but there's a built-in benchmarking feature inside blender.
Just select <help> from the header menu and there's "benchmark" in the 2nd level under <system>.
At my sys the result sounds like: 429,476684 FPS (2148 iterations)
Does anyone exactly knows what this test ist benchmarking?
bertram wrote:I don't know wheter this test is representative or not, but there's a built-in benchmarking feature inside blender.
Just select <help> from the header menu and there's "benchmark" in the 2nd level under <system>.
At my sys the result sounds like: 429,476684 FPS (2148 iterations)
Does anyone exactly knows what this test ist benchmarking?
hi rednelb, here you go:
render time - 3 min 56 sec
machine - Pentium 4, 2.4 ghz, 1.5 Gb ram (no MT)
soft - Blender 2.34 official, Yafray 0.0.7 [edit] Windows XP sp1 [/edit]
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Last edited by Marty_D on Mon Feb 21, 2005 7:36 pm, edited 1 time in total.
Wait, what scene are you rendering?
I can imagine you want to know what machine is the bestest, but I think we should stick to the internal renderer, or is that to strict?
i think you can take the 'compatible graphics card' thread as a failed attempt to mine any useful information. there hasn't been a good solid reliable success at blenchmarking anything since the NaN days.
If you use Yafray for testing, what you are really testing is, well, Yafray. Please test with Blender internal.
I can give you Mac/PC comparisons when I get my new iMac through the door
hi everybody,
since a few people put in question the decision of using yafray, i owe you a little clarification on this.
first of all, in context of rendering speed comparision there is no difference what renderer you use as long as you employ the same one for rest of tests.
so why did i chose the yafray then?
as hard as i try to imagine some bulletproof arguments, those fail short after the really simple one - i like yafray more.
now what? since vastly majority of us employed yafray for this benchmark already and the scene is prepared here and now i suggest we keep using yafray.
any comments? please keep in mind this has not to be yafray vs internal renderer.
thanks for every reply so far and keep posting!
I'm a bit dislectic and it took me a while to find this scene.
Since I don't have yafray installed I can't help with the benckmark.
Frankly I think benchmarking yafray is a yafray forum thing, we might as well be benchmarking maya 'cause blender can export to obj.
I mean it in a friendly way. I can see how blender is more connected to yafray, but I'd rather see an out-of-the-box compare, because the response could be wider. And it would be a "How fast is blender" compare.
Now what? you ask, well keep them coming, and maybe you can summerize the results in a nice table when this threat turns dead.