arealight and trashadow

Blender's renderer and external renderer export

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leope
Posts: 0
Joined: Mon Apr 05, 2004 1:26 pm

arealight and trashadow

Post by leope »

I'm searcing for a confirmation about this.
Objects with Trahadow button active (in material) cannot receive the area shadow from an arealight correctly (no soft shadow).
If it is true:
a. it is a bug ?
b. only an unimplemented feature ?

If it is false:
I'm sorry.

Thanks
leope

EDIT:
I forgot some specification.
Internal renderer, arealight with ray shadow and samples > 1. Dither and noise optionally.

leope
Posts: 0
Joined: Mon Apr 05, 2004 1:26 pm

Post by leope »


lucky3
Posts: 12
Joined: Thu Oct 17, 2002 6:08 pm

Post by lucky3 »

I think it's a well-known bug/missing feature. But i don't know if there's any plans so far.

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