Incorrect rendering nearest faces
Posted: Wed Mar 01, 2006 12:46 pm
I too often see incorrect rendering in internal blender render, when two faces placed near each other. I think this is a bug, because yafray render correctly in this case.
See my post with images at elysiun: http://www.elysiun.com/forum/viewtopic. ... highlight=
Is it able to do anything with it to fix this bug for a future...? maybe some options and recompile?
Thanks.
See my post with images at elysiun: http://www.elysiun.com/forum/viewtopic. ... highlight=
Is it able to do anything with it to fix this bug for a future...? maybe some options and recompile?
Thanks.