Blender materials for game engine not working at 100%

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elander
Posts: 0
Joined: Sun Dec 19, 2004 4:30 pm

Blender materials for game engine not working at 100%

Post by elander » Thu Dec 28, 2006 9:00 pm

I have posted this thread on blender artitsts explaining my problem. Aparently nobody has a clue there about whats causing the diffuse channel to not render properly when running the game engine.

http://blenderartists.org/forum/showthread.php?t=85370

I starting to think this might be a bug. Light works fine if i use textures assigned on the UV window but if i try to use ONLY the blender materials, by activating the toggle menu in Game and removing the UV assiged textures the diffuse channel acts as if it is insensitive to light.

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