Simple Request

Game Engine, Players & Web Plug-in, Virtual Reality, support for other engines

Moderators: jesterKing, stiv

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ProbeDrone
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Joined: Thu Apr 02, 2009 4:59 pm

Simple Request

Post by ProbeDrone » Thu Apr 02, 2009 5:02 pm

All I request is that blender has real armature ragdoll physics. Can somebody tell me how to do this? If it doesn't already, then can it please be in 2.50, me and lots of other people will appreciate it.

stiv
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Joined: Tue Aug 05, 2003 7:58 am
Location: 45N 86W

Post by stiv » Thu Apr 02, 2009 6:47 pm

Can somebody tell me how to do this?
Just write a little code - C for Blender core or C++ for the game engine.

The 2.50 release is focused on redoing Blender's event handling.

erwin
Posts: 5
Joined: Mon Oct 21, 2002 9:10 pm

Re: Simple Request

Post by erwin » Fri Apr 03, 2009 2:19 am

ProbeDrone wrote:All I request is that blender has real armature ragdoll physics. Can somebody tell me how to do this?
Blender Game Engine has built-in rigid body constraints to setup ragdoll physics, using Bullet.

Just download the physics/Blender examples, and check out the constraint examples:
http://ftp.nluug.nl/pub/graphics/blende ... iles-5.zip

Good luck

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