Audaspace Not Playing Existing Sound File

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SolarLune
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Joined: Sun Feb 06, 2011 8:58 pm

Audaspace Not Playing Existing Sound File

Post by SolarLune »

Hey, I'm having problems with Audaspace. I'm trying to use it to play sounds, mainly because Pygame isn't playing the sounds quickly enough and because the Blender Sound Blocks crash Blender for me when multiple sounds play at a time. So, I think it could work pretty well, but Audaspace, while playing sounds fine in Blender, simply won't play the sound when used in a standalone executable. Does anyone know why this is the case?

EDIT: I finally found out that the standalone executable only supports wave files for some reason. The final release of Blender will support ogg and / or mp3 files, right?
Check out my blog of game design and BGE tutorials at http://solarlune-gameup.blogspot.com/

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