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FXAA?

Posted: Thu Dec 08, 2011 4:16 pm
by YoYoFargo
Just out of curiosity, can (or does it already?) the BGE implement FXAA?

Here's a link to the Nvidia paper by Timothy Lottes. (pdf)

Posted: Sun Dec 11, 2011 2:23 am
by Guillaume Côté
Hm... I must admit I have no idea if it is the case. Your best bet would be to go in the game section of blenderartist and ask them. Most of the developer and users are there.