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how to generate animation from game engine using keyframes

Posted: Mon Nov 05, 2012 10:22 pm
by ergomatic
I am a noob, and would like to create keyframes while playing in the game engine, so that I can render a movie of my gameplay afterwards. Is this even possible? I can run a blend file like the cameralook example; I can play it in game mode by pressing P. Now I'd like to fly the camera around and make keyframes as I fly, then render an animation based on those keyframes. But I don't know enough about controllers and actuators to know if I can record the path of the camera as I fly it around. Is there a way?