Sound bug

Game Engine, Players & Web Plug-in, Virtual Reality, support for other engines

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shadowdragon
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Joined: Wed Nov 26, 2003 7:37 pm
Location: Lyons KS
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Sound bug

Post by shadowdragon » Mon Aug 30, 2004 8:44 pm

When ever I add sound to my game. It causes blender to crash every other time you start the game.
The only error I get from the console is, "Bus Error".
I'm running osx 10.3 and blender 2.34

garycmartin
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Joined: Mon Sep 06, 2004 6:20 am
Location: Edinburgh
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Confirm probable bug

Post by garycmartin » Mon Sep 06, 2004 6:29 am

Yea, I can confirm the same thing happens here. Clean install of OS X (10.3.5) on a PB17 running Blender 2.34. Sound works the _first_ time the game engine is activated, but after it's been stopped (or if a sound has previously been played manually), playing the game engine again causes blender to crash out.

This is actually the only crash I've encountered so far, so other than this I'm impressed with the stability given Blender has to work across platforms. Nice to have a decent set of game/interactive tools so stable on the Mac at last.

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