compress executables
Moderators: jesterKing, stiv
compress executables
hi there,
last time i try playing on the gameengine...
but when i saved my "game" the files became really huge of bytes....
so i try to pack the executable with exe-packer like upx and so on, but
after i compressed the file the executable is broken...
the exe-packer compressed my file about 50% of its blendersaved runtime, this is very comfortable...
is there any on who has experience with exe-packer?
maybe anybody know that problem and have a solution!?
____
bleen
last time i try playing on the gameengine...
but when i saved my "game" the files became really huge of bytes....
so i try to pack the executable with exe-packer like upx and so on, but
after i compressed the file the executable is broken...
the exe-packer compressed my file about 50% of its blendersaved runtime, this is very comfortable...
is there any on who has experience with exe-packer?
maybe anybody know that problem and have a solution!?
____
bleen
What do you mean by very big?
I think the game-engine is about 2Mb (orso, same size as the blender player) Then blender file is 'glued' to that. I don't know what you use for textures, but if they are jpeg then compressing the file will not help much.
Generaly the problem with big game blender files are the textures.
I think the game-engine is about 2Mb (orso, same size as the blender player) Then blender file is 'glued' to that. I don't know what you use for textures, but if they are jpeg then compressing the file will not help much.
Generaly the problem with big game blender files are the textures.
hello once again...
so, as i explained, i try to compress the dynruntime or the
standalone-runtime and it shutdown the .exe file immediately or windows
output an error message when i had compressed the file with upx. of course, i
can compress the blenderplayer.exe (oki, i hadn´t mentioned that i mean not
the player itself!), but not the .exe files. i was wondering why that is????
@joeri: i had only tested realy small scenes with a few objects and 5 textures (alpha .tga!), but it half the size about 50% in my case!
@ideasman: if you have experience with that, it would be very nice to tell me
@_32bit: thats it!
how you do that...i cant run any of my compressed executables...
____
bleen
so, as i explained, i try to compress the dynruntime or the
standalone-runtime and it shutdown the .exe file immediately or windows
output an error message when i had compressed the file with upx. of course, i
can compress the blenderplayer.exe (oki, i hadn´t mentioned that i mean not
the player itself!), but not the .exe files. i was wondering why that is????
@joeri: i had only tested realy small scenes with a few objects and 5 textures (alpha .tga!), but it half the size about 50% in my case!
@ideasman: if you have experience with that, it would be very nice to tell me
@_32bit: thats it!
how you do that...i cant run any of my compressed executables...
____
bleen
@Friday13
Blender is a powerfull but small 3d apps. but optimisation is always usefull.
At the Mozilla projekt every three releases they tried to focus performance, optimisation, speed, size and memory usage. After that they call ist stable brunch.
May after 2.35 to the end of the year a 2.35 built that do just that would be fine.
Blender is a powerfull but small 3d apps. but optimisation is always usefull.
At the Mozilla projekt every three releases they tried to focus performance, optimisation, speed, size and memory usage. After that they call ist stable brunch.
May after 2.35 to the end of the year a 2.35 built that do just that would be fine.
@ ideasman: i tried your settings, but it only works with the blender.exe, blenderdynplayer.exe and the blenderplayer.exe BUT NOT IN MY RUNTIMES ("GAMES")!
i see you are on a linux-machine (i´m on a w2k-machine), maybe thats a difference. my game crashs when i run it!
any comments to get my "compressed" runtimes running??
____
bleen
i see you are on a linux-machine (i´m on a w2k-machine), maybe thats a difference. my game crashs when i run it!
any comments to get my "compressed" runtimes running??
____
bleen