Branching Blender for CrystalBlend: new BlenderCB project

Game Engine, Players & Web Plug-in, Virtual Reality, support for other engines

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jorrit
Posts: 0
Joined: Thu May 15, 2003 4:01 pm

Branching Blender for CrystalBlend: new BlenderCB project

Post by jorrit »

On Ton's request I made a new project called 'BlenderCB' on
projects.blender.org (http://projects.blender.org/projects/blendercb/). This project will basically be a fork of Blender in which we can do the following
things:
  • - Experiment with dynamic loading of modules (i.e. the
    CrystalBlend+CS plugins).
    - Start working on the new user interface for the new CrystalBlend
    game logic system.
I need volunteers to help me setup this project. I have absolutely no clue about the Blender code base so it would be great if someone who knows a bit about Blender internals could help me get started (at least the dynamic loading to integrate a bit of CS would be a very nice initial goal).

CrystalBlend can be found at: http://www.crystalspace3d.org/tikiwiki/ ... ystalBlend

Greetings,

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