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suggestion.

Posted: Fri Jan 20, 2006 4:04 pm
by thebestkeptone
I think the game engine should have its own basic scripting language(not python) like flash's actionscript. has this ever been considered?

Posted: Fri Jan 20, 2006 4:37 pm
by z3r0_d
why?

Re: suggestion.

Posted: Fri Jan 20, 2006 4:38 pm
by rcas
thebestkeptone wrote:I think the game engine should have its own basic scripting language(not python) like flash's actionscript. has this ever been considered?
Why ?

Many people already know Python, why develop a new language when this already good is available, doesn't make much sense.


-- Rui --

Posted: Fri Jan 20, 2006 7:45 pm
by Pierre-Luc_Auclair
ActionScript is largely based on JavaScript. At least the old versions were.

I guess the GE should evolve on python, it's an immensely good scripting language. Maybe what you want it more capabilities?

Posted: Sat Jan 21, 2006 3:41 am
by thebestkeptone
well let me give an example:

he user wants ob1 to be removed when it reaches frame 10. So, the user can select ob1, and apply this script to it:

if this.currentFrame == 10{
this.endObject();
}

doesnt that seem easy to you?

Posted: Sat Jan 21, 2006 7:25 am
by z3r0_d
thebestkeptone wrote:if this.currentFrame == 10{
this.endObject();
}

doesnt that seem easy to you?
1. there is no reason that couldn't be done with python as it is
2. you are now proposing a complete change to the way logicbricks function?