FSAA/ Anti Aliasing

Game Engine, Players & Web Plug-in, Virtual Reality, support for other engines

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Chr
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Joined: Sun Feb 05, 2006 11:18 am

FSAA/ Anti Aliasing

Post by Chr »

Is it possible to use (fullscreen) Anitaliasing with blender?
Most recent games are using antialiasing. I think there is an OpenGL Extension for AntiAliasing.
Please Help!

lightning
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Joined: Sat May 17, 2003 9:06 pm

Post by lightning »

If you are using a nvidia card, right click on desktop -> display properties and set antialiasing in the settings.

BTW, comparing Blender to "Most recent games" is the most amusing thing I've read all day.
The dawn of a new error...

Chr
Posts: 0
Joined: Sun Feb 05, 2006 11:18 am

Post by Chr »

haha.
no I mean the gameengine/game player.If there are additions like shaders and material-support, why not anti-aliasing. That doesn't (only) depends on the driver. Every program can set that on its own. Something like that:
Image
The new button is AntiAliasing

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