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FSAA/ Anti Aliasing
Posted: Sun Feb 05, 2006 11:21 am
Is it possible to use (fullscreen) Anitaliasing with blender?
Most recent games are using antialiasing. I think there is an OpenGL Extension for AntiAliasing.
Posted: Sun Feb 05, 2006 2:31 pm
If you are using a nvidia card, right click on desktop -> display properties and set antialiasing in the settings.
BTW, comparing Blender to "Most recent games" is the most amusing thing I've read all day.
Posted: Mon Feb 06, 2006 3:35 pm
no I mean the gameengine/game player.If there are additions like shaders and material-support, why not anti-aliasing. That doesn't (only) depends on the driver. Every program can set that on its own. Something like that:
The new button is AntiAliasing