plugin

Game Engine, Players & Web Plug-in, Virtual Reality, support for other engines

Moderators: jesterKing, stiv

neighborlee
Posts: 0
Joined: Sun Jul 02, 2006 12:49 am

Post by neighborlee »

hcs wrote:when will it available for linux ?
what is the status of devel process ? (the source code on sf.net's svn is 3 weeks old)
any news ?
it already works IN linux ( dont you just love crossplatform applications! ) and the link is here:

http://www.crystalspace3d.org/tikiwiki/ ... e=CelStart

No compilation or c++ knowledge requried and export options are HUGE as shown below:

http://b2cs.delcorp.org/index.php/Main_Page < take a peek at those features -)

cheers
neighborlee()
http://heartseed.sf.net
One Game at a time-

pocho
Posts: 0
Joined: Fri Sep 22, 2006 8:00 am
Location: argentina

Post by pocho »

hello charlie
some new newness or demo of plugin ogre? that we pruned to prove. sorry by the impatience. :) :) :)
I cannot hope to see my we give of games with shades ray
and most fast fps.

littlebob
Posts: 0
Joined: Thu Sep 07, 2006 9:30 pm

Post by littlebob »

yes could you post a new demo of what you have done so far

i really cant wait to see what you have done so far.
(or you can post that you have not been able to get much done that would be okay, i just want to hear about anything that you might have done :wink: )

jedrzej_s
Posts: 0
Joined: Sat Nov 26, 2005 8:19 pm
Location: Poland

Post by jedrzej_s »

snailrose working still on OGRE integration ???

snail
Posts: 0
Joined: Sun Apr 25, 2004 11:11 pm

Post by snail »

Yep, still plugging away at it. The sourceforge page will be updated when a stable version is ready.

jedrzej_s
Posts: 0
Joined: Sat Nov 26, 2005 8:19 pm
Location: Poland

Post by jedrzej_s »

Good news! Good luck with it :) !!!

Regards!

rpkjaicom
Posts: 0
Joined: Tue Apr 22, 2008 5:03 pm

Post by rpkjaicom »

when is the next version planned to be released

and thanx in advance i cant wait for next version :wink:

Post Reply