Exporting data to Delphi 3D engines.

Game Engine, Players & Web Plug-in, Virtual Reality, support for other engines

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Exporting data to Delphi 3D engines.

Post by tmtlib » Fri Sep 08, 2006 5:03 am

Hi! I am the author of a new 3D engine. At the moment it supports level-to-object collision detection and skeletal animation (Blender Armatures). I provide full source code of my work. It can be downloded here: http://www.xp108.com/ - Loading Blender 3D models in Delphi OpenGL. Comes with my "Armatures-to-Delphi" exporter script and bone-weight-skeletal-animation source code in Delphi]

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Location: Valencia-Spain-Europe

Post by Caronte » Fri Sep 08, 2006 8:26 am

I was a Delphi coder some time ago. I will test your code... when have time :(

Thanks for sharing ;)
"Some Day, All Will Be Digital"

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Post by 5up3rj » Mon Sep 11, 2006 11:39 pm

how are you at writing tutorials :)

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Post by pildanovak » Wed Sep 13, 2006 6:22 am

the pictures look really cool cool cool. I'll test it...

already tested. really nice.

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Post by tmtlib » Thu Sep 14, 2006 11:55 am

5up3rj, yes, I am going to write some tutorials.
Both in english and in russian languages.

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Post by tmtlib » Sat Sep 16, 2006 7:23 pm

new version =)


Thanks to BRayBaker script for ability of lightmap exporting (at the moment I downsampled the quality of textures to make smaller download size)

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Still working???

Post by jbal » Sat Apr 07, 2012 9:53 pm

I know this is a call in the past, but is someone still working on this?

I think this is a very interesting project,

If in ended how did it and are there any endresults left?

Greatings to you


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