Hi
Got a problem with fluid not touching the surface of an object (obstacle) that is submerged in it. There is a clear wavy gap beween the face of the object and the face of the fluid after bake+render. (Both the object and the fluid are also well subsurfed)
The domain is exactly the same size and shape as the fluid mesh it contains.
Does anyone know how I can get rid of this gap?
Have tried upping gravity a bit, and lowering the compressability of the fluid, and changing scale of the animation, but no change.
Thanks
Fluid and Obstacle Problem
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Master Letch here
not sure, this might be a bit above my knowledge but I'll try...
It could be that you didn't apply the subsurfacing... or the resolution isn't high enough, if those are not the case..... try extra smoothing.
other then that... I have no idea why it wouldn't work for you...
not sure, this might be a bit above my knowledge but I'll try...
It could be that you didn't apply the subsurfacing... or the resolution isn't high enough, if those are not the case..... try extra smoothing.
other then that... I have no idea why it wouldn't work for you...
M. Letch