2.5a1: Can't rotate/translate proxied rig controls

Animation tools, character animation, non linear animation

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tildebyte
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Joined: Fri Feb 26, 2010 1:57 am
Location: North America

2.5a1: Can't rotate/translate proxied rig controls

Post by tildebyte » Fri Feb 26, 2010 2:03 am

Maybe I'm just doing something wrong...

I have a 2.49b blend file, with the Piped rig linked in, in which I did some simple keyframed movements. I open the file in 2.5, and everything seems perfectly fine, except that no matter *what* I do, I can't manipulate the controls.

Any suggestions?

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