Hey blenderers!
Created a 180 frame long animation in 2.54a with like 40-50 key-frames. This will be for a game, with at least an other 30 animations. All the animations are from left to right, then the same from right to left.
After I finished the animation from one side I can create the mirror of it, by copy-flip paste every key-frame, but that is a loads of extra work throughout the whole project. Is there any method to automatically flip-pose all the keys for the whole animation?
Thanks for any help.
Flip pose for a whole animation, all keys
Moderators: jesterKing, stiv
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2 years and 2 months later
I ran into same problem and have developed an add-on called Flip Animation.
It iterates over all keyframes of an action and creates the exact mirrored poses. Altenatively there is an append mode which considers a specified range only and appends the X-flipped poses afterwards (nice to complete a run cycle or similar symmetric stuff). The add-on places a new sub panel with a button and few options in the tool shelf of 3D view when in pose mode.
I wrote a blog post about this including a video tutorial (the first 90 seconds are enough information to start using it):
Flip Animation Add-On for Mirroring Keyframes in Blender
Or the direct link to download the add-on: FlipAnimation.zip file

It iterates over all keyframes of an action and creates the exact mirrored poses. Altenatively there is an append mode which considers a specified range only and appends the X-flipped poses afterwards (nice to complete a run cycle or similar symmetric stuff). The add-on places a new sub panel with a button and few options in the tool shelf of 3D view when in pose mode.
I wrote a blog post about this including a video tutorial (the first 90 seconds are enough information to start using it):
Flip Animation Add-On for Mirroring Keyframes in Blender
Or the direct link to download the add-on: FlipAnimation.zip file
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5 months later...kayyy wrote:2 years and 2 months laterI ran into same problem...

Thank you guys, especially @kayyy. I was looking for a way to animate my dragon and i had to mirror a lot of animations to provide variety. Manually doing so would take ages.
I am very new to Blender and the CAD world itself. I am so happy that there are such great contributors such as yourself who take the time to help out others, like me. Thank you for an AMAZING add on which I am sure I will benefit from greatly!
Thank you sir!
regards,
vinoroidski