Help Slipt foot or hand skeleton from body skeleton!!!

Animation tools, character animation, non linear animation

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fatalfeel
Posts: 0
Joined: Tue Apr 02, 2013 7:52 am

Help Slipt foot or hand skeleton from body skeleton!!!

Post by fatalfeel » Tue Jul 30, 2013 8:45 pm

Dear all:

in blender 3d 2.66a

A animated mesh

If i want to slipt foot or hand skeleton from main body skeleton

the bad situation: After cut foot or hand skeleton from body skeleton

then foot or hand mesh can not move.


How do I only have foot or hand skeleton withou body skeleton

and foot or hand mesh can move correctly. Looks like same as connect to the body?


Because I will dynamic change hand or foot mesh and match body skeleton,

but no repeat body skeleton.

fatalfeel
Posts: 0
Joined: Tue Apr 02, 2013 7:52 am

Post by fatalfeel » Wed Jul 31, 2013 3:34 pm

got solved

use "copy location" and "copy rotation"

fatalfeel
Posts: 0
Joined: Tue Apr 02, 2013 7:52 am

Re: Help Slipt foot or hand skeleton from body skeleton!!!

Post by fatalfeel » Wed Jul 31, 2013 3:39 pm

got solved

use "copy location" and "copy rotation"

http://www.rtsoft.com/forums/showthread ... post153816
fatalfeel wrote:Dear all:

in blender 3d 2.66a

A animated mesh

If i want to slipt foot or hand skeleton from main body skeleton

the bad situation: After cut foot or hand skeleton from body skeleton

then foot or hand mesh can not move.


How do I only have foot or hand skeleton withou body skeleton

and foot or hand mesh can move correctly. Looks like same as connect to the body?


Because I will dynamic change hand or foot mesh and match body skeleton,

but no repeat body skeleton.

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