Page 1 of 1
Posted: Thu Feb 03, 2005 9:36 pm
I was wondering if anyone knows how to either use reflections or lighting to make a disco ball lighting effect in a scene
Posted: Thu Feb 03, 2005 10:03 pm
Just put alot of lamps with different colors on 1 location and parent them to a rotating empty.
At a user forum people can help you a bit more.
This is a developers forum for programming on blender.
You can find user forums at
Posted: Fri Feb 04, 2005 5:40 pm
Posted: Sun Feb 06, 2005 2:32 am
Posted: Mon Feb 07, 2005 9:42 am
Bertram, could you explain what that file is? Not that I think it's suspicious, but because I only have a 56K connection and would rather know what it was before I downloaded it.
Posted: Mon Feb 07, 2005 10:19 am
It's a real (modelled) discoball that uses reflection and raytracing to reflect light falling on to it.