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Disco Ball

Posted: Thu Feb 03, 2005 9:36 pm
by mmoadude
I was wondering if anyone knows how to either use reflections or lighting to make a disco ball lighting effect in a scene

Posted: Thu Feb 03, 2005 10:03 pm
by joeri
he dude,
Just put alot of lamps with different colors on 1 location and parent them to a rotating empty.
At a user forum people can help you a bit more.
This is a developers forum for programming on blender.

You can find user forums at
http://www.blender3d.com/cms/Websites.7.0.html

Posted: Fri Feb 04, 2005 5:40 pm
by bertram

Posted: Sun Feb 06, 2005 2:32 am
by mmoadude
Thanks!

Posted: Mon Feb 07, 2005 9:42 am
by indigomonkey
Bertram, could you explain what that file is? Not that I think it's suspicious, but because I only have a 56K connection and would rather know what it was before I downloaded it.

Posted: Mon Feb 07, 2005 10:19 am
by joeri
It's a real (modelled) discoball that uses reflection and raytracing to reflect light falling on to it.