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Flying camera + perpendicular view to the surface.

Posted: Thu Sep 24, 2009 9:22 am
by tvvladimir

I also think that Blender camera system is very uncomfortable. It would be great a free flying camera that you can move like in most level editors like: hammer, 3d studio and so on. What I mean is that you can fly around using A,S,W,D and shift for acceleration.

Also would be nice to have an option like in CAD programs when you choose a surface to face camera perpendicular to the surface chosen. This would save alot of time when prepairing a product for rendering.

Posted: Thu Sep 24, 2009 9:31 am
by kidb