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bf-blender / OSX 10.2.6 (2004-01-25)

Posted: Sun Jan 25, 2004 10:16 pm
by ton
Pre release build!

Please post bug reports at tracker on projects.blender.org, thanks!

http://download.blender.org/demo/test/b ... 040125.zip

Re: bf-blender / OSX 10.2.6 (2004-01-25)

Posted: Sun Jan 25, 2004 11:06 pm
by Guest
ton wrote:Pre release build!

Please post bug reports at tracker on projects.blender.org, thanks!

http://download.blender.org/demo/test/b ... 040125.zip
works, but still the problem with yafray:

Code: Select all

Starting scene conversion.
Scene conversion done.
Starting parser ...
Yafray crashed
Could not execute yafray. Is it in path?
i'm waiting for another build :-)

Posted: Mon Jan 26, 2004 2:44 pm
by greg_b
thanks ton.


does this have any game engine built in???

Re: bf-blender / OSX 10.2.6 (2004-01-25)

Posted: Tue Jan 27, 2004 10:46 pm
by ihazen
GREATTT !!!

Ton you are the number ZEROOO !!

Wait for feedback =)

Posted: Wed Jan 28, 2004 8:20 pm
by greg_b
could someone do a build of the current source with the game engine active (preferably ODE (?i think?))

thanks

Greg

Posted: Fri Jan 30, 2004 3:03 pm
by krug
Hey all

I managed to /compile/ the game engines parts inside blender but it is not activated yet.
However, Blender works very nicely on my 10.3.2 box. If anyone is interested in more thourough testing than I can provide (I am nothing more than a frenzied coder ;), I'd be glad to hand over a clean build.

--
Nicolas

Posted: Fri Jan 30, 2004 4:50 pm
by greg_b
any chance of a build for 10.2.8.

i only have access to mac's at work and at the mo thats all we have OS wise

cheers