OSX 10.3/10.2 BF builds Scons and Make file sys please test
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It still doesn't run:
This is on 10.2.8 (TiBook):
Generic-2.32-blender.app/Contents/MacOS/./blender
dyld: ./blender Undefined symbols:
./blender undefined reference to _nl_langinfo expected to be defined in /usr/lib/libSystem.B.dylib
Trace/BPT trap
Trying to compile bf-blender CVS and it does not work.
Missing Makefiles when using make and scons dies on:
On 10.2.8:
ar: creating archive /Volumes/HOME/anders/src/Blender/Source/build/darwin/lib/libblender_yafray.a
ranlib /Volumes/HOME/anders/src/Blender/Source/build/darwin/lib/libblender_yafray.a
Segmentation fault
On 10.3.3:
ld: warning -L: directory name (lib) does not exist
ld: can't locate file for: -lpython2.3
scons: *** [blender] Error 1
scons: building terminated because of errors.
Can you please post some info on what changes you've made to get it to work... or commit patches to CVS.
This is on 10.2.8 (TiBook):
Generic-2.32-blender.app/Contents/MacOS/./blender
dyld: ./blender Undefined symbols:
./blender undefined reference to _nl_langinfo expected to be defined in /usr/lib/libSystem.B.dylib
Trace/BPT trap
Trying to compile bf-blender CVS and it does not work.
Missing Makefiles when using make and scons dies on:
On 10.2.8:
ar: creating archive /Volumes/HOME/anders/src/Blender/Source/build/darwin/lib/libblender_yafray.a
ranlib /Volumes/HOME/anders/src/Blender/Source/build/darwin/lib/libblender_yafray.a
Segmentation fault
On 10.3.3:
ld: warning -L: directory name (lib) does not exist
ld: can't locate file for: -lpython2.3
scons: *** [blender] Error 1
scons: building terminated because of errors.
Can you please post some info on what changes you've made to get it to work... or commit patches to CVS.
Another set of modifications, libpng and libjpeg were linking to the dyn lib version, that's corrected they are now linking to the static lib's. So another new Generic version has been downloaded.
Thanks for the patience.
Michael Velikanje
http://builds.blender3d.ch/osx/
Thanks for the patience.
Michael Velikanje
http://builds.blender3d.ch/osx/
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Still no go...
On 10.2.8:
~/Downloads/Generic-2.32-blender.app/Contents/MacOS$ ./blender
guessing './blender' == '/Volumes/HOME/anders/Downloads/Safari&Carracho/Generic-2.32-blender.app/Contents/MacOS/./blender'
dyld: ./blender Undefined symbols:
./blender undefined reference to _nl_langinfo expected to be defined in /usr/lib/libSystem.B.dylib
Trace/BPT trap
On 10.3.3:
~/Downloads/Generic-2.32-blender.app/Contents/MacOS$ ./blender
guessing './blender' == '/Users/ellen/Downloads/Generic-2.32-blender.app/Contents/MacOS/./blender'
Could not find platform independent libraries <prefix>
Could not find platform dependent libraries <exec_prefix>
Consider setting $PYTHONHOME to <prefix>[:<exec_prefix>]
'import site' failed; use -v for traceback
Bus error
On 10.2.8:
~/Downloads/Generic-2.32-blender.app/Contents/MacOS$ ./blender
guessing './blender' == '/Volumes/HOME/anders/Downloads/Safari&Carracho/Generic-2.32-blender.app/Contents/MacOS/./blender'
dyld: ./blender Undefined symbols:
./blender undefined reference to _nl_langinfo expected to be defined in /usr/lib/libSystem.B.dylib
Trace/BPT trap
On 10.3.3:
~/Downloads/Generic-2.32-blender.app/Contents/MacOS$ ./blender
guessing './blender' == '/Users/ellen/Downloads/Generic-2.32-blender.app/Contents/MacOS/./blender'
Could not find platform independent libraries <prefix>
Could not find platform dependent libraries <exec_prefix>
Consider setting $PYTHONHOME to <prefix>[:<exec_prefix>]
'import site' failed; use -v for traceback
Bus error
Similar problems to anders_gud
I get a similar crash msg in the console log to anders_gud on OS X 10.3.3:
I've put the following in my .tshrc file:
Is this the correct path(s) for 10.3.3?
The "setenv" seems to work (but is probably redundant). When I start Python in a terminal window, it reports version 2.3 and I can check the prefix path, etc.
What more do I need to run the binary builds on http://builds.blender3d.ch/osx/ (on a G4)? (I've even used Fink to install libpng3 and libjpeg, both regular and shared library versions.)
It would be nice
if someone would post instructions in the build download directory on what shared library environment, Python version and settings, etc., were needed to run the test builds.
Also, how about a description of the Mac OS X 10.3.3 build process in one place (a wiki page?), rather than spread throughout the forum mail
Is the darwinports build process for blender being actively maintained? I tried it, too, and got all the way to the final load, which broke on a bad/missing Apple audio library symbol.
Thanks!
Code: Select all
Could not find platform independent libraries <prefix>
Could not find platform dependent libraries <exec_prefix>
Consider setting $PYTHONHOME to <prefix>[:<exec_prefix>]
'import site' failed; use -v for traceback
Code: Select all
setenv PYTHONHOME "/System/Library/Frameworks/Python.framework/Versions/2.3:/System/Library/Frameworks/Python.framework/Versions/2.3"
The "setenv" seems to work (but is probably redundant). When I start Python in a terminal window, it reports version 2.3 and I can check the prefix path, etc.
Code: Select all
>>> import sys
>>> print sys.prefix
/System/Library/Frameworks/Python.framework/Versions/2.3
>>> print sys.exec_prefix
/System/Library/Frameworks/Python.framework/Versions/2.3
>>>
It would be nice

Also, how about a description of the Mac OS X 10.3.3 build process in one place (a wiki page?), rather than spread throughout the forum mail

Is the darwinports build process for blender being actively maintained? I tried it, too, and got all the way to the final load, which broke on a bad/missing Apple audio library symbol.
Thanks!
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Hello Mac Blenders,
Nice to see you all in one spot
I am seeing quite a few erroneous posts in this thread, what planet are you from? Anyway I'm updating my compile tut to now build with scons...I even updated fink so you could get a working scons a little easier, and worked with openAL people, ok so lets do it again now with cflags!
Later today this will be updated:
http://www.blender.org/modules.php?op=m ... pic&t=2736
jsplifer
Nice to see you all in one spot

I am seeing quite a few erroneous posts in this thread, what planet are you from? Anyway I'm updating my compile tut to now build with scons...I even updated fink so you could get a working scons a little easier, and worked with openAL people, ok so lets do it again now with cflags!
Later today this will be updated:
http://www.blender.org/modules.php?op=m ... pic&t=2736
jsplifer
sorry, but something is wrong:Michaelv wrote:I've recompiled the Generic-2.32-blender.app with the libSDL.a so there should be no dependence problems. The default behaviour of the gcc linker if the -dynamic flag is used, is to look for a *.dylib before using a *.a lib even if the *.a lib is specified. If this works I'll go ahead and recompile the G4 and G3 optimized versions, if not I'll try something else.
http://builds.blender3d.ch/osx/
today i've downloaded this sit (the only one G4 optimized build):
G4-optimized-2.32_blender.app.sit 08-Apr-2004 05:24 3.6M
but Blender still searching for /usr/local/lib/libSDL-1.2.0.dylib
Code: Select all
[Computer-di-massimo:~] massimo% cd /Users/massimo/Desktop/G4-optimized-2.32_blender.app/Contents/MacOS/
[Computer-di-massimo:G4-optimized-2.32_blender.app/Contents/MacOS] massimo% ./blender
dyld: ./blender can't open library: /usr/local/lib/libSDL-1.2.0.dylib (No such file or directory, errno = 2)
Trace/BPT trap
[Computer-di-massimo:G4-optimized-2.32_blender.app/Contents/MacOS] massimo%
ciao
MaX
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