Bf-Blender/window(2004/07/30) Tuhopuu2Aqsis (2004/07/05)

User-contributed CVS development builds. Please test and give feedback!

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jms
Posts: 33
Joined: Sat Oct 19, 2002 3:04 pm

Bf-Blender/window(2004/07/30) Tuhopuu2Aqsis (2004/07/05)

Post by jms »

Last edited by jms on Sat Jul 31, 2004 3:40 pm, edited 4 times in total.
Zoo-3D.Blender, Ze French-Speaking Community SKB My french book about Blender.

Samjh
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Joined: Fri May 14, 2004 3:28 pm
Location: Australia

Post by Samjh »

Can you provide more information about this build?

jms
Posts: 33
Joined: Sat Oct 19, 2002 3:04 pm

Post by jms »

Just a cygwin build with the python scripts.
On the same page, there is a link to the Theeth's one, done with VC++
Zoo-3D.Blender, Ze French-Speaking Community SKB My french book about Blender.

lucky3
Posts: 12
Joined: Thu Oct 17, 2002 6:08 pm

Post by lucky3 »

thanks for the builds
When I disable the 'XML' button in the yafray panel, Blender crash, however i've downloaded the last Yafray build. But the Yafray DOF works right.

Luis
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Joined: Wed Feb 04, 2004 2:04 am

Post by Luis »

lucky3 wrote:thanks for the builds
When I disable the 'XML' button in the yafray panel, Blender crash, however i've downloaded the last Yafray build. But the Yafray DOF works right.
YafRay plugin doesn't work with cygwin compilations of blender. It's due to YafRay for Windows is compiled with msvc, like Blender official releases.

Luis.

lucky3
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Joined: Thu Oct 17, 2002 6:08 pm

Post by lucky3 »

ok :(
So i'll wait for the official Blender 2.34 ;)

Marty_D
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Joined: Mon Jun 09, 2003 11:16 pm

Post by Marty_D »

[edit]
Last edited by Marty_D on Tue Sep 14, 2004 7:20 pm, edited 1 time in total.

jms
Posts: 33
Joined: Sat Oct 19, 2002 3:04 pm

Post by jms »

Thanks you for the news about Yafray 007. We got problems with uvmapping using 006 from (and out of ) blender . But, now, it works perfectly.
Zoo-3D.Blender, Ze French-Speaking Community SKB My french book about Blender.

thoro
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Joined: Thu Oct 17, 2002 10:20 am
Location: Berlin, Germany
Contact:

Post by thoro »

...hehe - hitting the 'Q'-Key is safe now :P. Thanks for the builds.

theeth
Posts: 500
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Location: Montreal
Contact:

Post by theeth »

thoro wrote:...hehe - hitting the 'Q'-Key is safe now :P. Thanks for the builds.
This feature is not in CVS yet, it's only in my compilations for test purposes.

Martin
Life is what happens to you when you're busy making other plans.
- John Lennon

jms
Posts: 33
Joined: Sat Oct 19, 2002 3:04 pm

Post by jms »

Just to say : there is a Tuhopuu 2 aqsis for window at the same address.
Zoo-3D.Blender, Ze French-Speaking Community SKB My french book about Blender.

JA-forreal
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Joined: Sat Mar 22, 2003 10:45 pm

Post by JA-forreal »

Thanks jms! This is a great build. I have been playing with it and since I'm not a big fan of raytracing I love it already. I have not been able to get good shadows out of it though. I looked at the results shown here-

http://www.warpax.com/temp/shadows-aqsis.png

at -

http://www.warpax.com/temp/

This is the Blender/Aqsis renders by lancelet who brought this news of a Blender/Aqsis development to many of us.

Lancelet said that it was an automatic shadow map generation loop. Do you know if this has any relevance with this build?

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